ENGAGE XR HLDGS EO-001

Research ENGAGE XR HLDGS EO-001 (6VR) on Bullrun: market cap EUR 1.05M. Explore financials, valuation history, model signals, and stock context.

Key Metrics

Valuation Snapshot

latest market cap is EUR 1.05M.

Five-year financial history

YearRevenueNet incomeFree cash flowGross marginDiluted EPSCashTotal debtEquity
FY2025EUR 1.94M-EUR 2.98M-EUR 1.90M93.3%-0.01EUR 1.62MEUR 26.38KEUR 1.87M
FY2024EUR 3.40M-EUR 3.97M-EUR 4.29M86.0%-0.01EUR 3.57MEUR 34.54KEUR 4.72M
FY2023EUR 3.69M-EUR 4.05M-EUR 4.30M89.7%-0.01EUR 7.91MEUR 87.27KEUR 8.53M
FY2022EUR 3.87M-EUR 6.00M-EUR 5.57M81.7%-0.02EUR 2.21MEUR 7.88KEUR 2.48M
FY2021EUR 2.39M-EUR 3.13M-EUR 2.67M79.4%-0.01EUR 7.79MEUR 20.39KEUR 8.46M

Valuation history

YearSnapshot dateMarket capP/EDividend yieldAnnual dividend/share
20262026-08-27EUR 1.05Mn/an/a0

Dividend history

Latest trailing dividend snapshot: annual dividend/share 0 EUR.

About ENGAGE XR HLDGS EO-001

ENGAGE XR Holdings plc engages in the development of the educational virtual reality platform. The company offers ENGAGE, an online virtual learning and corporate training platform that provides educators the tools they need to create their own content in virtual classrooms or virtual training environments. It also develops and sells virtual reality experiences, including Apollo 11 VR, Titanic VR and Shuttle Commander through Oculus, Steam, and PlayStation stores.

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Frequently asked questions

What is ENGAGE XR HLDGS EO-001's market cap?

ENGAGE XR HLDGS EO-001's market capitalization is EUR 1.05M.

What does ENGAGE XR HLDGS EO-001 do?

ENGAGE XR Holdings plc engages in the development of the educational virtual reality platform. The company offers ENGAGE, an online virtual learning and corporate training platform that provides educators the tools they need to create their own content in virtual classrooms or virtual training environments. It also develops and sells virtual reality experiences, including Apollo 11 VR, Titanic VR and Shuttle Commander through Oculus, Steam, and PlayStation stores. In addition, the company engages in the provision of professional services; and installation of VR within museums.