CTW Cayman - Class A
Research CTW Cayman - Class A (CTW) on Bullrun: market cap USD 177.84M. Explore financials, valuation history, model signals, and stock context.
Key Metrics
- TickerCTW
- ExchangeNASDAQ
- CountryJapan
- SectorCommunication Services
- IndustryElectronic Gaming & Multimedia
- CurrencyUSD
- Market capUSD 177.84M
- Financial periodQ1 2026
Valuation Snapshot
latest market cap is USD 177.84M.
Five-year financial history
| Year | Revenue | Net income | Free cash flow | Gross margin | Diluted EPS | Cash | Total debt | Equity |
|---|---|---|---|---|---|---|---|---|
| FY2025 | USD 90.37M | USD 3.83M | -USD 473.29K | 75.6% | 0.06 | USD 12.21M | USD 6.95M | USD 27.65M |
| FY2024 | USD 68.42M | USD 5.98M | USD 877.19K | 76.3% | 0.1 | USD 14.46M | USD 4.55M | USD 23.84M |
| FY2023 | USD 62.94M | USD 3.40M | USD 2.42M | 72.9% | 0.06 | USD 14.59M | n/a | USD 18.88M |
Valuation history
| Year | Snapshot date | Market cap | P/E | Dividend yield | Annual dividend/share |
|---|---|---|---|---|---|
| 2026 | 2026-08-25 | USD 177.84M | n/a | n/a | n/a |
| 2025 | 2025-12-31 | USD 107.95M | n/a | n/a | n/a |
About CTW Cayman - Class A
CTW operates a web-based gaming platform in Japan and Singapore. The company offers an immersive digital space through its flagship HTML5 platform, G123.jp, which provides a selection of free-to-play games inspired by Japanese animations. It also engages in the provision of removing barriers to gameplay, including downloads, installations, and mandatory registrations through different types of devices comprising mobile devices and PCs.
Related stock research
Other Communication Services stocks
Frequently asked questions
What is CTW Cayman - Class A's market cap?
CTW Cayman - Class A's market capitalization is USD 177.84M.
What does CTW Cayman - Class A do?
CTW operates a web-based gaming platform in Japan and Singapore. The company offers an immersive digital space through its flagship HTML5 platform, G123.jp, which provides a selection of free-to-play games inspired by Japanese animations. It also engages in the provision of removing barriers to gameplay, including downloads, installations, and mandatory registrations through different types of devices comprising mobile devices and PCs.